Some ES2 tactics
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Some ES2 tactics
Well have been playing late at night with wanid and 2k we have a new tactic that seems to work very well.
The two saws go up the right hand road and clear the road and the T before getting to A obj. At the A obj 3 people take up position's at the rock on the right the base of cliff overhang and the path on the cliff overhang. Person on path on cliff throws smoke nade into center of the area between buildings. Then all three people through all there nades scattered around the area in front of the buildings. Most times we can kill all but one of the e there and then proceed to clearing the building or just getting A then G (I love the really fast rounds). You can also do this with one of the saws going up the inside left hand side to overhang that looks into balcony but you have to be very aware of where both forces are or you will get some roe.
Thought some would be interested.
The two saws go up the right hand road and clear the road and the T before getting to A obj. At the A obj 3 people take up position's at the rock on the right the base of cliff overhang and the path on the cliff overhang. Person on path on cliff throws smoke nade into center of the area between buildings. Then all three people through all there nades scattered around the area in front of the buildings. Most times we can kill all but one of the e there and then proceed to clearing the building or just getting A then G (I love the really fast rounds). You can also do this with one of the saws going up the inside left hand side to overhang that looks into balcony but you have to be very aware of where both forces are or you will get some roe.
Thought some would be interested.
-(1ATR)-ab4hl6- Number of posts : 76
Age : 72
Location : Edmonton, Alberta Canada
Location :
Registration date : 2008-02-16
Re: Some ES2 tactics
But what about the bot hunting? Sorry guys sometimes I like it fast and sometimes I like it low and slow. For me low and slow seems to be the safer of the two. I have seen this tactic work many times also and have employed slight variations of it which work well too. Keep it fun and keep learning or you will die.
-(1ATR)-6-guns- Number of posts : 55
Age : 56
Location : Georgia USA
Location :
Registration date : 2008-02-17
Re: Some ES2 tactics
-(1ATR)-ab4hl6 wrote:Well have been playing late at night with wanid and 2k we have a new tactic that seems to work very well.
The two saws go up the right hand road and clear the road and the T before getting to A obj. At the A obj 3 people take up position's at the rock on the right the base of cliff overhang and the path on the cliff overhang. Person on path on cliff throws smoke nade into center of the area between buildings. Then all three people through all there nades scattered around the area in front of the buildings. Most times we can kill all but one of the e there and then proceed to clearing the building or just getting A then G (I love the really fast rounds). You can also do this with one of the saws going up the inside left hand side to overhang that looks into balcony but you have to be very aware of where both forces are or you will get some roe.
Thought some would be interested.
This is pretty much the textbook way of getting this map done fast, but what's the purpose of the smoke?
-(1ATR)-soldier_d00d- Number of posts : 79
Location : Northern VA
Location :
Registration date : 2008-09-12
Re: Some ES2 tactics
-(1ATR)-6-guns wrote:But what about the bot hunting? Sorry guys sometimes I like it fast and sometimes I like it low and slow. For me low and slow seems to be the safer of the two. I have seen this tactic work many times also and have employed slight variations of it which work well too. Keep it fun and keep learning or you will die.
Having put in a lot of time on HoG, I like to play it either way also. If there's a lot of guys already dead waiting to play, I'll finish it, but if most people are still alive I let them hunt. So for me it really is a judgement call thing.
One thing I did notice last night is that you can get 250 points in around 3-5 minutes. Can you get 500 points if you go the full 10? If so, then its a wash...
-(1ATR)-soldier_d00d- Number of posts : 79
Location : Northern VA
Location :
Registration date : 2008-09-12
Re: Some ES2 tactics
-(1ATR)-soldier_d00d wrote:-(1ATR)-ab4hl6 wrote:Well have been playing late at night with wanid and 2k we have a new tactic that seems to work very well.
The two saws go up the right hand road and clear the road and the T before getting to A obj. At the A obj 3 people take up position's at the rock on the right the base of cliff overhang and the path on the cliff overhang. Person on path on cliff throws smoke nade into center of the area between buildings. Then all three people through all there nades scattered around the area in front of the buildings. Most times we can kill all but one of the e there and then proceed to clearing the building or just getting A then G (I love the really fast rounds). You can also do this with one of the saws going up the inside left hand side to overhang that looks into balcony but you have to be very aware of where both forces are or you will get some roe.
Thought some would be interested.
This is pretty much the textbook way of getting this map done fast, but what's the purpose of the smoke?
I have found if the smoke is placed first when the first nades go in the e do not run from them (I am just thinking they can not see the nade. Last night 2k got 6 with one nade with this tactic. Does not always work but most times it does. Placement of smoke then nade is important.
-(1ATR)-ab4hl6- Number of posts : 76
Age : 72
Location : Edmonton, Alberta Canada
Location :
Registration date : 2008-02-16
Re: Some ES2 tactics
-(1ATR)-ab4hl6 wrote:Well have been playing late at night with wanid and 2k we have a new tactic that seems to work very well.
The two saws go up the right hand road and clear the road and the T before getting to A obj. At the A obj 3 people take up position's at the rock on the right the base of cliff overhang and the path on the cliff overhang. Person on path on cliff throws smoke nade into center of the area between buildings. Then all three people through all there nades scattered around the area in front of the buildings. Most times we can kill all but one of the e there and then proceed to clearing the building or just getting A then G (I love the really fast rounds). You can also do this with one of the saws going up the inside left hand side to overhang that looks into balcony but you have to be very aware of where both forces are or you will get some roe.
Thought some would be interested.
Also a small tactic for the IED assembly on second story of building on left side by exploding truck.
Need one saw and one 18c. Best entry from pass to right from left ( most should know where this is). First take out 2 e in small area between two small huts they are buy the drums). Next take out any e around the corner of the right hand building. Do not go up hill to left this will trigger some e to early. 18c stays outside the door to building until saw gets on cliff behind the building get as far to the right as you can lay down relax put up the bipod and say go to 18c. 18c just goes inside the building and waits. His entry triggers the e in upstairs room to spawn you can kill them all before they open the door to the hall. On the main floor the 18c has to watch out for spawn at bottom of stairs. Wait for saw to say go, go upstairs get two obj go to rear windows take out e to right and left out back. saw clears the spawn from in the doorway and there is usually a spawn in the blown up building beside you to the right. All this takes about a minute and a half from start of game.
-(1ATR)-ab4hl6- Number of posts : 76
Age : 72
Location : Edmonton, Alberta Canada
Location :
Registration date : 2008-02-16
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